CVE-2023-4582
published 2023-09-11CVE-2023-4582: Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory…
PriorityP345high8.8CVSS 3.1
AVNACLPRNUIRSUCHIHAH
EPSS
0.76%
51.0th percentile
Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory on mac OS.
*This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
Affected
10 ranges
| Vendor | Product | Version range | Fixed in |
|---|---|---|---|
| debian | firefox | — | — |
| debian | firefox-esr | — | — |
| debian | thunderbird | — | — |
| mozilla | firefox | < 117.0 | 117.0 |
| mozilla | firefox | — | — |
| mozilla | firefox | >= unspecified < 117 | 117 |
| mozilla | firefox_esr | < 115.2 | 115.2 |
| mozilla | firefox_esr | >= unspecified < 115.2 | 115.2 |
| mozilla | thunderbird | < 115.2 | 115.2 |
| mozilla | thunderbird | >= unspecified < 115.2 | 115.2 |
CVSS provenance
nvdv3.18.8HIGHCVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
vendor_debian8.8LOW
vendor_redhat8.8HIGH
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Red Hat
Mozilla: Buffer Overflow in WebGL glGetProgramiv
vendor_redhat·2023-08-29·CVSS 8.8
CVE-2023-4582 [HIGH] CWE-120 Mozilla: Buffer Overflow in WebGL glGetProgramiv
Mozilla: Buffer Overflow in WebGL glGetProgramiv
Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory on mac OS.
*This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
A flaw was found in Mozilla. The Mozilla Foundation Security Advisory: Due to large allocation checks in Angle for glsl shaders being too lenient, a buffer overflow could occur when allocating too much private shader memory on mac OS.
This bug only affects Firefox on macOS. Other operating systems are unaffected.
Statement: Red Hat Product Security rates the severity of this flaw as determined by the Moz
Debian
CVE-2023-4582: firefox - Due to large allocation checks in Angle for glsl shaders being too lenient a buf...
vendor_debian·2023·CVSS 8.8
CVE-2023-4582 [HIGH] CVE-2023-4582: firefox - Due to large allocation checks in Angle for glsl shaders being too lenient a buf...
Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occurred when allocating too much private shader memory on mac OS. *This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
Scope: local
sid: resolved
Mozilla
Mozilla Foundation Security Advisory 2023-38: CVE-2023-4582
vendor_mozilla·CVSS 8.8
CVE-2023-4582 [HIGH] Mozilla Foundation Security Advisory 2023-38: CVE-2023-4582
Mozilla Foundation Security Advisory 2023-38
CVE: CVE-2023-4582
Product: Thunderbird
Impact: high
Fixed in: Thunderbird 115.2
Mozilla
Mozilla Foundation Security Advisory 2023-36: CVE-2023-4582
vendor_mozilla·CVSS 8.8
CVE-2023-4582 [HIGH] Mozilla Foundation Security Advisory 2023-36: CVE-2023-4582
Mozilla Foundation Security Advisory 2023-36
CVE: CVE-2023-4582
Product: Firefox ESR
Impact: high
Fixed in: Firefox ESR 115.2
Mozilla
Mozilla Foundation Security Advisory 2023-34: CVE-2023-4582
vendor_mozilla·CVSS 8.8
CVE-2023-4582 [HIGH] Mozilla Foundation Security Advisory 2023-34: CVE-2023-4582
Mozilla Foundation Security Advisory 2023-34
CVE: CVE-2023-4582
Product: Firefox
Impact: high
Fixed in: Firefox 117
GHSA
GHSA-vqqw-c55h-3h3r: Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occured when allocating too much private shade
ghsa_unreviewed·2023-09-11
CVE-2023-4582 [HIGH] CWE-120 GHSA-vqqw-c55h-3h3r: Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occured when allocating too much private shade
Due to large allocation checks in Angle for glsl shaders being too lenient a buffer overflow could have occured when allocating too much private shader memory on mac OS.
*This bug only affects Firefox on macOS. Other operating systems are unaffected.* This vulnerability affects Firefox < 117, Firefox ESR < 115.2, and Thunderbird < 115.2.
No detection rules found.
No public exploits indexed.
No writeups or analysis indexed.
https://bugzilla.mozilla.org/show_bug.cgi?id=1773874https://www.mozilla.org/security/advisories/mfsa2023-34/https://www.mozilla.org/security/advisories/mfsa2023-36/https://www.mozilla.org/security/advisories/mfsa2023-38/https://bugzilla.mozilla.org/show_bug.cgi?id=1773874https://www.mozilla.org/security/advisories/mfsa2023-34/https://www.mozilla.org/security/advisories/mfsa2023-36/https://www.mozilla.org/security/advisories/mfsa2023-38/
2023-09-11
Published