Americasarmy America S Army vulnerabilities
3 known vulnerabilities affecting americasarmy/america_s_army.
Total CVEs
3
CISA KEV
0
Public exploits
0
Exploited in wild
0
Severity breakdown
MEDIUM3
Vulnerabilities
Page 1 of 1
CVE-2008-3492P4MEDIUMCVSS 5.0≤ 2.8.3.1v1.0.0+23 more2008-08-06
CVE-2008-3492 [MEDIUM] CWE-20 CVE-2008-3492: America's Army (aka AA or Army Game Project) 2.8.3.1 and earlier allows remote attackers to cause a
America's Army (aka AA or Army Game Project) 2.8.3.1 and earlier allows remote attackers to cause a denial of service (assertion failure and daemon exit) via a crafted UDP packet, probably involving a VoiceIndex value that is outside of the range specified by VOICE_MAX_CHATTERS.
nvd
CVE-2007-5249P4MEDIUMCVSS 4.3≤ 2.8.22007-10-06
CVE-2007-5249 [MEDIUM] CVE-2007-5249: Multiple buffer overflows in the logging function in the Unreal engine, as used by America's Army an
Multiple buffer overflows in the logging function in the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to cause a denial of service (daemon crash) via a long (1) PB_Y packet to the YPG server on UDP port 1716 or (2) PB_U packet to UCON on UDP port 1716, dif
nvd
CVE-2007-5250P4MEDIUMCVSS 4.3≤ 2.8.22007-10-06
CVE-2007-5250 [MEDIUM] CVE-2007-5250: The Windows dedicated server for the Unreal engine, as used by America's Army and America's Army Spe
The Windows dedicated server for the Unreal engine, as used by America's Army and America's Army Special Forces 2.8.2 and earlier, when Punkbuster (PB) is enabled, allows remote attackers to cause a denial of service (server hang) via packets containing 0x07 characters or other unspecified invalid characters. NOTE: this issue may overlap CVE-2007-4443. NOTE:
nvd