CVE-2003-1431
published 2003-12-31CVE-2003-1431: Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal…
PriorityP423high7.1CVSS 2.0
AVNACMAuNCNINAC
EXPLOIT
EPSS
5.24%
91.5th percentile
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
Affected
3 ranges
| Vendor | Product | Version range | Fixed in |
|---|---|---|---|
| epic_games | unreal_engine | — | — |
| epic_games | unreal_engine | — | — |
| epic_games | unreal_engine | — | — |
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http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.htmlhttp://archives.neohapsis.com/archives/bugtraq/2003-02/0142.htmlhttp://www.pivx.com/luigi/adv/ueng-adv.txthttp://www.securityfocus.com/bid/6774https://exchange.xforce.ibmcloud.com/vulnerabilities/11301http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.htmlhttp://archives.neohapsis.com/archives/bugtraq/2003-02/0142.htmlhttp://www.pivx.com/luigi/adv/ueng-adv.txthttp://www.securityfocus.com/bid/6774https://exchange.xforce.ibmcloud.com/vulnerabilities/11301
2003-12-31
Published