Epic Games Unreal Engine vulnerabilities

9 known vulnerabilities affecting epic_games/unreal_engine.

Total CVEs
9
CISA KEV
0
Public exploits
6
Exploited in wild
0
Severity breakdown
CRITICAL2HIGH1MEDIUM6

Vulnerabilities

Page 1 of 1
CVE-2007-4443MEDIUMCVSS 5.0v2003v20042007-08-21
CVE-2007-4443 [MEDIUM] CVE-2007-4443: The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote att The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors.
nvd
CVE-2007-4442MEDIUMCVSS 5.0PoCv2003v20042007-08-21
CVE-2007-4442 [MEDIUM] CVE-2007-4442: Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
nvd
CVE-2004-1805MEDIUMCVSS 5.0PoCv226fv433+1 more2004-12-31
CVE-2004-1805 [MEDIUM] CVE-2004-1805: Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
nvd
CVE-2004-1958MEDIUMCVSS 5.0PoCv433v4362004-12-31
CVE-2004-1958 [MEDIUM] CVE-2004-1958: Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwr Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file.
nvd
CVE-2004-0608CRITICALCVSS 10.0PoCv226fv433+1 more2004-12-06
CVE-2004-0608 [CRITICAL] CVE-2004-0608: The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 a
nvd
CVE-2003-1432CRITICALCVSS 10.0v226fv433+1 more2003-12-31
CVE-2003-1432 [CRITICAL] CWE-94 CVE-2003-1432: Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
nvd
CVE-2003-1431HIGHCVSS 7.1PoCv226fv433+1 more2003-12-31
CVE-2003-1431 [HIGH] CWE-119 CVE-2003-1431: Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a deni Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
nvd
CVE-2003-1433MEDIUMCVSS 4.3v226fv433+1 more2003-12-31
CVE-2003-1433 [MEDIUM] CWE-287 CVE-2003-1433: Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote a Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times.
nvd
CVE-2003-1430MEDIUMCVSS 5.0PoCv226fv433+1 more2003-12-31
CVE-2003-1430 [MEDIUM] CWE-22 CVE-2003-1430: Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attacker Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL.
nvd