CVE-2005-0430
published 2005-02-12CVE-2005-0430: The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the…
PriorityP425medium5CVSS 2.0
AVNACLAuNCNINAP
EXPLOIT
EPSS
7.52%
93.7th percentile
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
Affected
2 ranges
| Vendor | Product | Version range | Fixed in |
|---|---|---|---|
| activision | call_of_duty | — | — |
| activision | call_of_duty_united_offensive | — | — |
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GHSA
GHSA-p6qc-222j-jjw5: The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash
ghsa_unreviewed·2022-05-01
CVE-2005-0430 [MEDIUM] GHSA-p6qc-222j-jjw5: The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
GHSA
GHSA-6r2q-2w5h-xffp: Call of Duty 1
ghsa_unreviewed·2022-04-29·CVSS 5.0
CVE-2004-1664 [MEDIUM] GHSA-6r2q-2w5h-xffp: Call of Duty 1
Call of Duty 1.4 and earlier allows remote attackers to cause a denial of service (game end) via a large (1) query or (2) reply packet, which is not properly handled by the buffer overflow protection mechanism. NOTE: this issue might overlap CVE-2005-0430.
No detection rules found.
No writeups or analysis indexed.
2005-02-12
Published