CVE-2021-26826Out-of-bounds Write in Godot Engine

Severity
7.8HIGHNVD
EPSS
0.6%
top 29.18%
CISA KEV
Not in KEV
Exploit
No known exploits
Timeline
PublishedFeb 8
Latest updateJun 18

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS vector

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:HExploitability: 1.8 | Impact: 5.9

Affected Packages2 packages

Debiangodotengine/godot< 3.5.1-stable-1

Patches

🔴Vulnerability Details

4
OSV
godot vulnerabilities2025-06-18
GHSA
GHSA-fcrr-6fjg-7jpj: A stack overflow issue exists in Godot Engine up to v32022-05-24
OSV
CVE-2021-26826: A stack overflow issue exists in Godot Engine up to v32021-02-08
CVEList
CVE-2021-26826: A stack overflow issue exists in Godot Engine up to v32021-02-08

📋Vendor Advisories

2
Ubuntu
Godot Engine vulnerabilities2025-06-18
Debian
CVE-2021-26826: godot - A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improp...2021
CVE-2021-26826 — Out-of-bounds Write in Godot Engine | cvebase