Godotengine Godot vulnerabilities
5 known vulnerabilities affecting godotengine/godot.
Total CVEs
5
CISA KEV
0
Public exploits
0
Exploited in wild
0
Severity breakdown
CRITICAL1HIGH4
Vulnerabilities
Page 1 of 1
CVE-2021-26826HIGHCVSS 7.8≥ 0, < 3.5.1-stable-12021-02-08
CVE-2021-26826 [HIGH] CVE-2021-26826: A stack overflow issue exists in Godot Engine up to v3
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
osv
CVE-2021-26825HIGHCVSS 7.8≥ 0, < 3.5.1-stable-12021-02-08
CVE-2021-26825 [HIGH] CVE-2021-26825: An integer overflow issue exists in Godot Engine up to v3
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector
osv
CVE-2019-2126HIGHCVSS 8.8≥ 0, < 3.2-stable-2ubuntu0.1~esm1≥ 0, < 3.2.3-stable-1ubuntu0.1~esm1+1 more2019-08-20
CVE-2019-2126 [HIGH] CVE-2019-2126: In ParseContentEncodingEntry of mkvparser
In ParseContentEncodingEntry of mkvparser.cc, there is a possible double free due to a missing reset of a freed pointer. This could lead to remote code execution with no additional execution privileges needed. User interaction is needed for exploitation. Product: Android. Versions: Android-7.0 Android-7.1.1 Android-7.1.2 Android-8.0 Android-8.1 Android-9. Android ID: A-127702368.
osv
CVE-2019-10069CRITICALCVSS 9.8fixed in 2.1≥ 2.1.1, ≤ 3.12019-05-31
CVE-2019-10069 [CRITICAL] CWE-502 CVE-2019-10069: In Godot through 3.1, remote code execution is possible due to the deserialization policy not being
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
nvdosv
CVE-2018-1000224HIGHCVSS 7.5fixed in 2.1.5≥ 3.0.0, < 3.0.62018-08-20
CVE-2018-1000224 [HIGH] CWE-131 CVE-2018-1000224: Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. T
nvd